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misc examples

http://www.allegro.cc/forums/thread/370013/370226#target

+msdn examples

Example 1

Source: http://msdn.microsoft.com/en-us/library/ms740121(VS.85).aspx

#include <winsock2.h>
#include <stdio.h>

#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"

int __cdecl main() {

    //----------------------
    // Declare and initialize variables.
    WSADATA wsaData;
    int iResult;

    SOCKET ConnectSocket;
    struct sockaddr_in clientService; 

    char *sendbuf = "this is a test";
    char recvbuf[DEFAULT_BUFLEN];
    int recvbuflen = DEFAULT_BUFLEN;

    //----------------------
    // Initialize Winsock
    iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if (iResult != NO_ERROR) {
      printf("WSAStartup failed: %d\n", iResult);
      return 1;
    }

    //----------------------
    // Create a SOCKET for connecting to server
    ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    if (ConnectSocket == INVALID_SOCKET) {
        printf("Error at socket(): %ld\n", WSAGetLastError() );
        WSACleanup();
        return 1;
    }

    //----------------------
    // The sockaddr_in structure specifies the address family,
    // IP address, and port of the server to be connected to.
    clientService.sin_family = AF_INET;
    clientService.sin_addr.s_addr = inet_addr( "127.0.0.1" );
    clientService.sin_port = htons( 27015 );

    //----------------------
    // Connect to server.
    iResult = connect( ConnectSocket, (SOCKADDR*) &clientService, sizeof(clientService) );
    if ( iResult == SOCKET_ERROR) {
        closesocket (ConnectSocket);
        printf("Unable to connect to server: %ld\n", WSAGetLastError());
        WSACleanup();
        return 1;
    }

    // Send an initial buffer
    iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
    if (iResult == SOCKET_ERROR) {
        printf("send failed: %d\n", WSAGetLastError());
        closesocket(ConnectSocket);
        WSACleanup();
        return 1;
    }

    printf("Bytes Sent: %ld\n", iResult);

    // shutdown the connection since no more data will be sent
    iResult = shutdown(ConnectSocket, SD_SEND);
    if (iResult == SOCKET_ERROR) {
        printf("shutdown failed: %d\n", WSAGetLastError());
        closesocket(ConnectSocket);
        WSACleanup();
        return 1;
    }

    // Receive until the peer closes the connection
    do {

        iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
        if ( iResult > 0 )
            printf("Bytes received: %d\n", iResult);
        else if ( iResult == 0 )
            printf("Connection closed\n");
        else
            printf("recv failed: %d\n", WSAGetLastError());

    } while( iResult > 0 );

    // cleanup
    closesocket(ConnectSocket);
    WSACleanup();

    return 0;
}
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